Creative Education Academy
The project responds to the needs of the University of Economics in Katowice community, identified during the analyses conducted in the course of preparation of the “Development Strategy of the University of Economics in Katowice 2018-2025”, indicated by the CEEMAN accreditation commission, as well as in the results of surveys conducted among teaching staff and students.
These include:
The need to internationalize the teaching offer.
Gamification, digitization and introduction of experiential learning as part of educational programs.
Implementation of modern courses, based on projects (project-based learning).
Development and implementation of classes using case studies.
Project goals:
Internationalization of teaching programs by increasing the number of international students and lecturers.
Improvement of the teaching offer for international students through the use of innovative teaching methods.
Promotion of Poland and the Silesian region as an innovative and culturally rich country.
As part of the project, 3 intensive courses conducted in English for 64 international students are prepared and implemented (in a blended-learning format).
Each course is implemented in two stages:
1. development of teaching tools and materials together with the recruitment of participants
2. implementation and execution of the program through student participation.
Teaching staff is prepared for the project through training in the development and delivery of intensive courses. In addition, international experts (from Belgium, Spain, Hungary, South Korea, the US, Canada and France) are invited to participate in the project to prepare teaching materials and instruction for their use in subsequent years. Their presence is essential due to their knowledge and experience in applying innovative teaching methods. The experts’ activities are supported by our University staff, who are able to familiarize themselves with examples of good practices and acquire knowledge that can be used in the future.
The result of the project is an interactive teaching platform for blended learning. The platform includes teaching materials in the form of a game, videos, case studies and an e-book with substantive materials, as well as guides with instruction on the use of such methods as “design thinking”, “pep talk” and “project-based learning”.
The prepared platform will increase the attractiveness of our University’s teaching offer, which will result in an increase in the number of international students and lecturers. The prepared materials in the form of an interactive platform will be available to our lecturers for years to come, facilitating the internationalization of teaching. Employees trained in developing professional case studies will be encouraged to publish more of these types of materials and share their experiences with academic staff.